/**
 * Created by jerome.arnoult on 15/05/14.
 */
function gameplayers(){
    this.players = {};
}

//Common
gameplayers.prototype.addPlayer = function(data){

}
gameplayers.prototype.getPlayer = function(playerID){

}
gameplayers.prototype.removePlayer = function(playerID, code){

}
//Game
gameplayers.prototype.joinRoom = function(playerID){

}
gameplayers.prototype.quitGame = function(playerID, leave){

}